Friday, February 27, 2009

Watchmen Pricing Details Released



Looking forward to the Watchmen video game coming for XBLA? Well, it's going to put a mighty big hole in your wallet. It was revealed today that the game will cost no less than 1600 Microsoft points ($20), making it one of the most expensive titles to date on the XBLA. Keep your eyes peeled for it on March 4.

Source: 1up
Picture Source: Joystiq

Thursday, February 26, 2009

Sam & Max, XBLA Awards


Sam & Max Seasons One and Two coming to XBLA!

Your favorite crime-solving duo is finally making its way to the Xbox 360! For those who are out of the loop, Sam & Max is a popular episodic game series about a dog and his rabbit friend as they go about solving crimes and such. They're pretty funny and are great to play, so it's good to see them getting some love in the form of XBLA. No release dates have been announced.

And if you're hungry for more Sam & Max action, you can download episode 104 for free from the Telltale website.

Source: Joystiq
Picture Source: IGN

Second Annual Xbox Live Arcade Awards

It's that time again! Time to decide on which XBLA game from last year is most deserving of an award. "...you get to cast your votes directly on your Xbox 360 within NXE." said Major Nelson on his blog. Head over there to see the full list of categories and nominees.

Source: Major Nelson

Tuesday, February 24, 2009

PopCap acquires Gastronaut, Flock dated

PopCap + Gastronaut = Lurve

Feels like I just got finished writing about them. PopCap Games, a company that needs no introduction, announced today that they have teamed up with Gastronaut Studios, a name you probably recognize as the developers of Small Arms and the upcoming Gel. "The Gastronaut Studios acquisition signals PopCap's continued commitment to ... [making] top quality games for a range of platforms," says PopCap CEO David Roberts. Let's hope good comes out of this.

Source: PR News Wire

Flock Gets a Date

Don't lie to me. You know you like to herd sheep in your spare time, and in your spare spare time, you enjoy playing games about herding sheep. Yeah, I could see it in your eyes. Capcom's upcoming game Flock is making its way to XBLA this April. April 8th, to be exact. So warm up your UFOs, you only got a little bit more than a month to wait!

Source: IGN

Arcade Wednesday - Exit 2


Exit 2 is officially out! I've been waiting for some reviews to pop up today. I've seen a 7.5 and two 9s, along with a 2.0 out of 10 that was averaged from 16 reader reviews on IGN. Kinda makes you think, though, they couldn't have played this game for longer than 5 hours...

Anyway, it's out, go get it if you want it, or play it safe like me and wait for more trustworthy reviews to come out.

Monday, February 23, 2009

Braid Discount, and Gel!


Deal of the Week returns!

You might remember Deal of the Week from last December, where several games ran for a discounted price. "...we're bringing it back on a regular basis," says Major Nelson in his blog Sunday. The program kicks off this week with a discount on the award-winning time-travelling game Braid. Previously sold for 1200 Microsoft Points ($15), Braid will now be available for 800 points ($10) this week to XBox Live Gold subscribers. If you haven't picked it up already, make sure you get this great game now!

Source: Majornelson.com

Gel: Set & Match Announced

Gastronaut Studios, the developers behind Small Arms, have announced Gel: Set & Match, a match-four game exclusive to the XBox 360. "With goopy grace and colorful characters, 'Gel' delivers a novel experience that mingles brain-bending puzzles with intense side-scrolling action," reads Gastronaut's blog. Keep reading for screenshots!




Source: GastronautStudios.com (Found on Joystiq)

Coming Wednesday - Exit 2


Looks like we can look forward to Exit 2 coming onto XBLA this Wednesday (2/23/09). Play as Mr. ESC in over 240 stages (with 30 more downloadable from XBox Live) as you solve puzzles to escape the house. It will be available for 800 Microsoft Points ($10).

Source: Xbox.com

Forums are now up!

Woohoo! I've set up a forum over at xblar.proboards.com. So check em out, register, and have a good time! =)

Classic Review - Heavy Weapon

We'll kick off this review train with my all-time favorite XBLA game: Heavy Weapon. Enjoy the review.

HEAVY WEAPON
4/5


Pros:
-Simply brilliant
-Good graphics and sound
-Good upgrade system
-Memorable enemies and bosses
-Difficulty ramps up gradually,
and is rarely impossible

Cons:
-Repeats too many levels
-Sometimes unfair


PopCap Games is known for its high quality casual games, and rarely fails to deliver pure fun. Heavy Weapon: Atomic Tank, is definitely no exception. Nearly a month after I purchased the game, I still find myself with the urge to play a round or two.

The premise is simple; the Red Star army is invading your country, and society's only hope is the Atomic Tank. Armed with lasers, turrets, missiles, and a flak cannon, you must fight off hordes of enemies to save the world from Communism.

The controls are easy enough. Left analog stick to move your tank (the tank can only move horizontally), right analog stick to fire. Everything about this game, from the controls to the story, is so beautifully simple that almost anyone can pick it up and instantly start playing.

In between rounds, you can upgrade your tank. There are nineteen levels and eighteen upgrades, so you will have one of everything by the end of the game. The upgrades include missiles (both homing and non-homing), flak cannons, a powerful laser, lightning bolts that hop between enemies, and shield balls that rotate around your tank. There are no switching weapons; once you get something, it is used automatically. You can imagine the amount of destruction you wreak when your weapons are fully upgraded.


The upgrade system works remarkably well. Each weapon can be upgraded three times, though you can choose to remove upgrades in between rounds. There will be many instances when you will find that the enemies in one certain level are giving you trouble, so you take a couple points off of a weapon and put it into your shields. Sometimes the key to beating a level is modifying what you spend your upgrade points on.

We cannot forget your starting weapon, the humble turret gun, however. You don't spend upgrade points to power up the gun. Instead, several times a level, a white helicopter will fly past and drop a minor upgrade. While it can take a beating, excessively firing at this copter will take points away for friendly fire. The minor upgrades you can receive include the following: the gun upgrade, which powers up your gun; the spread shot, which adds an extra gun; the speed upgrade, which slightly increases your speed; and the nukes, which clear the screen of enemies.

At the end of each level, you are faced with a boss. These bosses are very imaginative, excellently animated, and memorable, without a doubt. However, this is where we will give Heavy Weapon its first criticism. After completing the first nine levels, you are basically taken back to square one. All the bosses that you previously defeated have come back to life, and you must kill all of them a second time to reach the final boss. This just comes across as pure laziness on the developer's part, and unfortunately puts a hamper on the overall experience.


While we are talking about the game's bad side, I will go ahead and point this out, too. Although the game's difficulty ramps up quickly, you rarely feel overwhelmed. But the game does occasionally border on completely unfair. For example, there is one type of enemy whose bombs, although big and easy to hit, are heavily armored and will kill you instantly if it hits the ground. This is fine at first, but if you fail to take the plane out fast enough, another one of the same type will emerge from the other side, and you are left with having to deal with two of them. You instantly lose a very valuable life.

Even with these problems, the game is not unplayable by any means. If nothing else, at least the online multiplayer manages to do everything perfectly. It is a four-person cooperative mode, where the object is to fend off the invaders for as long as you can. You don't have lives; instead, each time you die, it takes a little bit longer to respawn. You won't notice it much at first, but it could decide the fate of the game later on. The game ends when everybody is dead at the same time. You will find yourself coming back to the online mode very often, even though you can only find one or two open games at any given time.

There is so much I can say about this game, about the level design, (never the same level twice!) about the artwork, (even the nukes look very nice) about everything. But it all boils down to this: Heavy Weapon: Atomic Tank is an extremely fun arcade game that currently reigns as my favorite game available from the XBLA. I would highly recommend this game to anyone, and as such, I give it a 4 out of 5.

Sunday, February 22, 2009

Reviews

Ordered by rating.

Introduction

Hey there! My name's Corey, but I'd rather be called Pieguy. And allow me to welcome you to XBLA Reviews! (A place I like to call X-BLAR) I have some pretty big plans for this site. Expect to find a place where you can not only find reviews and walkthroughs for XBox Live Arcade games, but also a place for XBLA gamers to discuss these games and submit their own walkthroughs. I will soon set up a message board for this purpose.

X-BLAR's updates should follow a set schedule so you will know exactly when a new review will come out. The tentative schedule is as follows:
  • On Monday, you can expect to find a new review. For a while, I'll only be able to review classic Live Arcade games (i.e. games released one or more years ago), but as the blog gets going (and the ad revenue will hopefully start paying for the games; that's right, the more you come here, the more modern games I'll be able to review!) I should be able to review games as they come out.
  • On Tuesday, you will probably find a rant. I will talk about any topic (hopefully XBLA-related) that's on my mind, and give my opinion.
  • On Wednesday, a new game should come out for XBLA, so I'll give you the heads up on it then.
  • On any day, you can expect news articles. I check several major gaming sites daily to keep up on the latest news about XBLA (and the gaming world in general).
The site is just a basic Blogger template right now, but hopefully I'll be able to make my own template; I just need to brush up on some HTML.

So that's it. I hope you'll find this place worthy of a bookmark, and come back again! =)